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game

Background

  • Space Invaders (Assembly) preview
    Space Invaders (Assembly)
    - Now

    A recreation of the Space Invaders in the terminal written in Assembly P3.

    • Challenge: Managing memory and processor instructions directly to handle game logic, rendering, and user input without high-level abstractions.
    • Tech Stack: Assembly P3.

  • 3D Quake Maze Runner preview
    3D Quake Maze Runner
    - Now

    A 3D procedural generated maze game featuring physics mechanics inspired by Quake.

    • Challenge: Implementing collision detection, movement physics, procedural generation, and 3D rendering logic using pure C.
    • Tech Stack: C and OpenGL.